package mario.game.graymachine.core;



public class GConstant {
	public static final int BOMB = 103;
	public static final int FPS = 576;
	public static final int INCR_PROGRESS = 322;
	public static final int LOOP_END = 2;
	protected static final int LOOP_ONCE = 5;
	public static final int LOOP_PAUSE = 3;
	public static final int LOOP_RESUME = 4;
	public static final int LOOP_START = 1;
	public static final int PLAYER_DEAD=254;
	public static final int PLAYER_UNDER_ATK = 201;
	public static final int PROGRESS_SET_ZERO = 102;
	public static final int SOUND = 101;
	public static final int TOUCH=223;
	public static final int TRACKBALL=345;
}
